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Red Faction Guerilla
Developer THQ and Violition Inc. and Havoc |
| ing to me, we will start in one of the later missions in the town of Dust. In Red Faction they finally decided to introduce a second enemy known as the Marauders. They appear to be violent scavengers/raiders. My weapons of choice for this mission are the arc wielder, remote charges and assault rifles. For the majority of the mission I’m wandering around trying to make sure I don’t get ambushed. I would like to let you know DO NOT destroy everything in your path. | |
| (Spoiler Alert -- the next few lines describe things involving the story and if you don’t want to know stop reading NOW) While you are in the Marauder hideout, where there are no Marauders, you discover an artifact that your instructed to take back to the a near by Red Faction Base. | ![]() |
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Once you have the artifact that’s when the EDF storm in and you have to fight your way thru. NOW destroy everything. Once your outside of the base you’ll see a ridiculous amount of EDF fighting an insane amount of Marauders.As you escape you’ll notice that they are giving chase like never before, only a sign of things to come. After you deliver the artifact a cut scene plays and identifies the artifact as the nanoforge. |
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| Check out the first review of Red Faction | |












